Metacritic: N/A
Release: Jun 2013
Reviewed on: PC

A Dark Room

Site Score
Good: Unique design – Constantly adds new mechanics
Bad: Some negative random events hurt progression significantly
User Score
(10 votes)
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(User scores are recalculated daily)

A Dark Room is a incremental game based on simplistic design. With only text and some ASCII art to guide your adventure you’ll need to build up a thriving settlement, trade and go adventuring to discover the origins of the dark room you spawn in.


Created for the web and eventually ported to mobile this open source text based role playing game has captured many gamers with its unique minimalist presentation and surprising number of features under the hood.

Players start within a dark room with only a single option, to light the fire within the centre. After performing this action a few times players can start to collect wood from the nearby forest, eventually carts and huts can be built with said wood which will improve your collection rate and send villagers to you.


This format is then repeated many times with new buildings or actions granting access to new mechanics for players such as trading, crafting and even adventuring on the ASCII art style map. The sheet mixture of genres is bound to fascinate players with a mixture of mysterious story, strategy, incremental game and even RPG rolled into one.

While the game can be completed in around 6 hours and does require some significant waiting around each new mysterious event or unlock does keep you wondering what will become available next. This constant question of what is next is the driving force that will have you see the game through.


  • A mysterious adventure that constantly introduces new mechanics.
  • Simple text and ASCII art to tell the story
  • Trading, adventuring and resource management in one game.
  • Play in your browser or mobile device.
  • Go from freezing in a dark room to adventurer.

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A Dark Room, 8.7 out of 10 based on 10 ratings
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