Metacritic: 59/100
Release: Sep 2004
Reviewed on: PC

Chris Sawyer’s Locomotion

Site Score
Good: Nostalgic – Solid transport focused gameplay
Bad: Some building UI hiccups – Graphics offer nothing new
User Score
(5 votes)
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(User scores are recalculated daily)

Chris Sawyer’s Locomotion is the spiritual follow up to Transport Tycoon, using 2D isometric graphics reminiscent of the original RollerCoaster Tycoon this challenging title also serves up plenty of nostalgia.


Centred around the period of 1900 to 2100 Locomotion explores the railroad, tram, airline, ship, truck and bus industries. Connecting these transportation methods together allows players to conquer more than 40 scenarios which each offer 5 difficultly levels to ensure replay is available.

Objectives in scenarios range of finishing as a certain rank on the company list or transfer a certain number of cargo. These are then paired with time limits to ensure player focus does not move away from the primary objective. Said scenarios also offer an interesting mixture of fictional and real world locations.

Within these settings players will need to outsmart the ruthless competitors as you compete for raw materials, people and other goods by being the primary supplier of these from one location to another. The path to this ideal world is a long one though with each scenario presenting a map scattered with industries, towns and smaller villagers.

Many of these start without links which is where the player must first focus by developing the necessary infrastructure (roads, rials, ports and airports) to support your future transport empire. Strategic players can also use this to their advantage with the flow of goods also impacting the growth of cities which in turn improved the number of passengers needing a robust people transport system.


Carefully using this to your advantage and doing so in the cheapest way possible is where you’ll find your competitive advantage against the AI controlled opponents who are trying to cut into your profitable routes. This can often be challenging due to UI issues that also plagued the original RollerCoaster Tycoon that can make building around terrain difficult with expensive trial and error often the only way forward.

Releasing to lacklustre reviews by fans and critics Chris Sawyer’s Locomotion like a fine bottle of wine has seemingly gotten better with time thanks the the nostalgic trip it offers and boosted by the love of the community producing additional content.


  • Another classic tycoon game from Chris Sawyer.
  • Large number of varied scenarios with multiple difficulties.
  • Master various transport networks from trains to bus and airplanes.
  • 2D isometric view similar to the popular RCT franchise.
  • Enjoy 200 years of transportation history.

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Chris Sawyer's Locomotion, 8.0 out of 10 based on 5 ratings
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