metal-gear-rising-revengeance
Metacritic (PC): 83/100
Metacritic (Xbox): 82/100
Metacritic (PS): 80/100
Release: Feb 2013
Reviewed on: Xbox 360

Metal Gear Rising: Revengeance

Site Score
8.0
Good: Holds a high intensity level throughout – Good combo design
Bad: Short – Graphics behind the times
User Score
8.0
(12 votes)
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Metal Gear Rising: Revengeance joins the franchise four years after the events in Metal Gear Solid 4 with a dark and gritty adventure where you’ll hack and slash your way through a fast paced and action packed adventure.

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Your character for this adventure is Raiden a cyborg soldier who works for the private military company of Maverick Securities in a new era of relative peace. Your antagonist though wants to destablise this current peace and maintain conflict in order to profit from the technological advancements that come from a war driven economy.

Combat revolves around sword fighting and chopping enemies into as many pieces as possible. While you’ll be relying on your katana heavily there are also a decent amount of subweapons such as missile launchers or grenades that have their uses in certain circumstances. Metal Gear Rising: Revengeance favours fast paced action but there are optional stealth elements that feel more in line to the past games in the franchise.

In order to achieve this fast and fluent pace to combat the game relies heavily on parrying. Parrying keeps you close to your enemies as opposed to more traditional games in this space that rely heavily on dodging. Successful parrying is key to your success as it opens up many combo options while also limiting the damage that you take. With enemies generally becoming faster and faster in their attacks to make parrying more difficult it remains satisfying from start to finish.

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Zandatsu is also key to keeping you in combat which allows players to literally cut through enemies and take parts of their dismembered cyborg body to replenish energy, items or ammunition. Blade Mode is quite possibly the best gameplay element of Metal Gear Rising: Revengeance though allowing you to slow down time and perform precise slashes on enemies and the environment.

While it is a short adventure in Metal Gear Rising: Revengeance the fast paced nature of the game means it stays at 110% intensity the whole way through. Slicing enemies is always satisfying and with the occasional stealth element and quick time event the variety is also there.

Summary:

  • Intense adventure with slicing, quick time events and some stealth.
  • Use Blade Mode to create precision cuts in enemies or the environment.
  • Grenades and missile launchers compliment your sword fighting ability.
  • Rip parts straight from your enemies to quickly recover energy and items.
  • Parry attacks to create combos.

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Metal Gear Rising: Revengeance, 8.0 out of 10 based on 12 ratings
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