Last Updated on by Samuel Franklin
The best Tarkov keys for each map will help you extract safely and provide additional loot. In this best keys guide I recommend keys for all maps based on my thousands of EFT raids to help you decide how to fill your secure container.
Refer to the summary table below or the detailed section which includes the types of loot in these locked rooms and other important information: Shoreline – Reserve – Customs – Lighthouse – Interchange – Streets – Labs – Woods – Factory – Ground Zero – Ref.
Tarkov Best Keys Summary
| Keys List | Keys Image |
|---|---|
Shoreline
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Reserve
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Customs
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Lighthouse
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Interchange
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Streets of Tarkov
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The Lab
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Woods
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Factory
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Ground Zero
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The cost and value of these keys will fluctuate based on the time since the last game reset and players will need to assess if the current cost is worth the potential loot or utility based on how often you play each map. Some keys are also required for Tarkov quests which are noted below.

Best Shoreline Keys
The best Shoreline keys provide high value loot from the central Health Resort which requires PvP given the danger of this area. Many of these rooms are connected so players can mix and match the best resort keys slightly based on what they find through regular gameplay.
There is also the HEP Station Storage and Cottage Back Door keys that allow players to access loot away from this dangerous location and are areas you will visit often as part of the Shoreline quests.
| Key | Notable Loot | Notes |
|---|---|---|
Office key with a blue tape |
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Highly contested area also known as East Wing Room 110. Required for quest Chemistry Closet. |
Cottage back door |
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Good loot away from the main resort area. Add Cottage Safe Key to unlock one of the two safes. Required for quest Colleagues – Part 2. |
HEP station storage room |
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Good loot away from the main resort area |
East wing office room 107 |
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East wing room 205 |
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Connected to room 206, purchase the cheaper key |
East wing room 222 |
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Connected to room 226, purchase the cheaper key |
East wing room 306 |
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Connected to room 308, purchase the cheaper key. Either key can be used for quest Cargo X – Part 1 and Lend-Lease – Part 1. |
East wing room 310 |
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East wing room 328 |
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Required for quest Wet Job – Part 5 |
Health Resort west wing office room 104 key |
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Health Resort west wing office room 112 key |
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Required for quest Vitamins – Part 1 |
West wing room 203 |
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Connected to room 205, purchase the cheaper key |
West wing room 216 |
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Required for quest Lend-Lease – Part 1 |
West wing room 222 |
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Connected to rooms 218 and 221, purchase the cheaper key |
West wing room 301 |
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Connected to room 304, purchase the cheaper key |
West wing room 306 |
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Required for quest Health Care Privacy – Part 2 |

Best Reserve Keys
Reserve is a large map with many locked doors of diverse weapons, military items, intelligence folders and high value items. With intelligence being a regular spawn across the map having space in a Documents Case is particularly useful for their Flea Market value and the hideout Scav Case option.
| Key | Notable Loot | Notes |
|---|---|---|
RB-BK marked |
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RB-KPRL |
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RB-OB |
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Required for quest Inventory Check |
RB-ORB1 |
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Required for quest Inventory Check |
RB-ORB2 |
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Required for quest Inventory Check |
RB-ORB3 |
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Required for quest Inventory Check |
RB-PKPM marked |
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RB-PSP1 |
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RB-PSP1, RB-PSP2, RB-PSV1 and RB-PSV2 are all located in a small area underground for efficient and profitable looting. |
RB-PSP2 |
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RB-PSV1 |
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RB-PSV2 |
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RB-RLSA |
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RB-SMP |
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Useful key to restock on medical items during raid. Required for quest Disease History |
RB-ST |
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The best source for tank related quest or crafting requirements. Required for quest Spa Tour – Part 7 |
RB-PKPTS |
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Great source of military tech for quest or hideout requirements |
RB-VO marked |
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Best Customs Keys
The best Customs keys (and the best dorms keys) provide loot through safes or jackets and are concentrated around the dorm area which is regularly contested by other players. Some of these keys also provide easier map navigation and unlock additional loot in other areas of the map to fill a backpack.
| Key | Notable Loot | Notes |
|---|---|---|
Dorm room 104 |
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Two-story dorms |
Dorm room 105 |
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Two-story dorms |
Dorm room 110 |
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Two-story dorms |
Dorm room 114 |
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Two-story dorms, required for quest Pharmacist |
Dorm room 118 |
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Three-story dorms |
Dorm room 204 |
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Three-story dorms |
Dorm room 214 |
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Three-story dorms |
Dorm room 220 |
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Three-story dorms, required for quest Chemical – Part 1 and Part 2 |
Dorm room 314 marked |
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Three-story dorms, required for quest The Cult – Part 2 |
Factory emergency exit |
N/A | Opens a useful map shortcut and the ZB-013 extraction. Required for quests Health Care Privacy – Part 6 and Is This a Reference |
Gas station office |
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Gas station storage room |
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A room to restock on medical supplies near the middle of the map. |
Portable cabin |
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Tarcone Director’s office |
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Required for quest Farming – Part 3 |
USEC stash |
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Reshala’s bunkhouse key |
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Best Lighthouse Keys
Lighthouse has a lower number of available keys and has an abundance of accessible loot without keys so are a lower priority than other maps. These are the useful keys available for regular Lighthouse players that want to maximise their loot.
| Key | Notable Loot | Notes |
|---|---|---|
USEC cottage first safe |
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Unlocks a physical safe with loose items |
USEC cottage second safe |
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Unlocks a physical safe with loose items |
Merin car trunk |
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Hillside house |
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Operating room |
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Required for quest Broadcast – Part 1 |
Radar station commandant room |
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After Lightkeeper is unlocked, required for quest Top Secret |
Shared bedroom marked key |
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After Lightkeeper is unlocked |
Best Interchange Keys
Interchange has a small set of available keys with significant loot behind them or providing additional extraction options for PMCs visiting the mall location.
| Key | Notable Loot | Notes |
|---|---|---|
EMERCOM medical unit |
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Required for quest Vitamins – Part 1 |
Kiba Arms outer door |
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Requires the power to be on and must be combined with the other Kiba Arms key. Required for quest Provocation. |
Kiba Arms inner grate door |
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Requires the power to be on and must be combined with the other Kiba Arms key. Required for quest Provocation. |
NecrusPharm pharmacy |
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Object #11SR keycard |
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Requires the power to be on, required for quest Provocation. |
Object #21WS keycard |
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Requires the power to be on, required for quest Provocation and Irresistible. |
ULTRA medical storage |
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Requires the power to be on |
Best Streets Keys
With an abundance of loot already available on this map the best Streets keys are not necessary for your loot runs. Players will acquire some of these keys anyway for quests and for regular visitors to this map the large collection of keys will improve the consistency of the loot you extract with. As there are so many keys available I recommend players tailor their choices towards favourite map areas rather than trying to learn all these door locations.
| Key | Notable Loot | Notes |
|---|---|---|
Abandoned factory marked |
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Required for quest Broadcast – Part 4 |
Beluga restaurant director |
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Required for quest Beyond the Red Meat – Part 1 |
Concordia apartment 8 home cinema |
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Concordia apartment 8 room |
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Concordia apartment 34 room |
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Concordia apartment 63 room |
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Concordia apartment 64 room |
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Concordia apartment 64 office room |
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Concordia security room |
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Required for quest Surveillance |
Financial institution office |
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Financial institution small office |
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Negotiation room |
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Required for quest Developer’s Secrets – Part 1 |
Mysterious room marked |
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Required for quest Broadcast – Part 5 |
Relaxation room |
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Required for quest Developer’s Secrets – Part 2 |
Best Labs Keys
Labs is a different experience for keys and is primarily focused around the expensive coloured keycards that unlock valuable loot. Given the expensive cost I only recommend regular Labs players who are comfortable surviving this map invest into these options.
| Key | Notable Loot | Notes |
|---|---|---|
Arsenal storage room |
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Manager’s office room |
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Required for quest Following the Bread Crumbs |
Weapon testing area |
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Required for quest Following the Bread Crumbs |
Labs keycard (Black) |
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Required for quest Following the Bread Crumbs |
Labs keycard (Blue) |
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Labs keycard (Green) |
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Labs keycard (Red) |
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Labs keycard (Violet) |
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Labs keycard (Yellow) |
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Tarkov Best Woods Keys
Woods is simple in comparison to other Tarkov maps with the best keys unlocking an additional extract and providing players access to the Shturman boss stash.
| Key | Notable Loot | Notes |
|---|---|---|
ZB-014 |
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Unlocks the ZB-014 bunker extract. Required for quest Trust Regain |
Shturman’s stash |
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A risky stash in the centre of the lumberyard this key is dropped by the Wood’s boss Shturman. Required for quest The Huntsman Path – Woods Keeper. |
Old house room key |
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Located in the train depot location which is accessed through the BTR. |
Best Factory Keys
Factory is straightforward with a single highly recommend key to improve your extraction chances. While not providing access to additional loot this key unlocks multiple different extractions that are invaluable to escape on the small PvP focused map of Factory.
| Key | Notable Loot | Notes |
|---|---|---|
Factory emergency exit |
N/A | Opens several map extracts this affordable key is a must have for Factory. Required for quests Health Care Privacy – Part 6 and Is This a Reference? |
Best Ground Zero Keys
A beginner focused map that has a small number of keys that can unlock additional loot although as players are unlikely to have a suitable key container (e.g. keytool) at this stage they are not a priority.
| Key | Notable Loot | Notes |
|---|---|---|
Underground parking utility |
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Unity Credit Bank cash register |
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Best Ref Keys
The Ref keys are generally worthwhile if you can obtain them and are comfortable with the respective map but consider saving your Lega Medals and GP Coins for the cases Ref sells first. All Ref keys cost the same price (1 Lega Medal and 100 GP Coin) and have 5 uses, I would recommend prioritising them as Grumpy > Voron > Shatun > Leon
| Key | Notable Loot | Notes |
|---|---|---|
Grumpy’s Hideout Key (Interchange) |
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Available from Ref LL2 |
Voron’s Hideout Key (Shoreline) |
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Available from Ref LL3
Place a Mastichin figurine in the Cultist Circle for a free key (one time only) |
Shatun’s Hideout Key (Woods) |
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Available from Ref LL1 |
Leon’s Hideout Key (Lighthouse) |
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Available from Ref LL4 |








Office key with a blue tape
Cottage back door
HEP station storage room
East wing office room 107
East wing room 205
East wing room 222
East wing room 306
East wing room 310
East wing room 328
Health Resort west wing office room 104 key
Health Resort west wing office room 112 key
West wing room 203
West wing room 216
West wing room 222
West wing room 301
West wing room 306
RB-BK marked
RB-KPRL
RB-OB
RB-ORB1
RB-ORB2
RB-ORB3
RB-PKPM marked
RB-PSP1
RB-PSP2
RB-PSV1
RB-PSV2
RB-RLSA
RB-SMP
RB-ST
RB-PKPTS
RB-VO marked
Dorm room 104
Dorm room 105
Dorm room 110
Dorm room 114
Dorm room 118
Dorm room 204
Dorm room 214
Dorm room 220
Dorm room 314 marked
Factory emergency exit
Gas station office
Gas station storage room
Portable cabin
Tarcone Director’s office
USEC stash
Reshala’s bunkhouse key
USEC cottage first safe
USEC cottage second safe
Merin car trunk
Hillside house
Operating room
Radar station commandant room
Shared bedroom marked key
EMERCOM medical unit
Kiba Arms outer door
Kiba Arms inner grate door
NecrusPharm pharmacy
Object #11SR keycard
Object #21WS keycard
ULTRA medical storage
Abandoned factory marked
Beluga restaurant director
Concordia apartment 8 home cinema
Concordia apartment 8 room
Concordia apartment 34 room
Concordia apartment 63 room
Concordia apartment 64 room
Concordia apartment 64 office room
Concordia security room
Financial institution office
Financial institution small office
Negotiation room
Mysterious room marked
Relaxation room
Arsenal storage room
Manager’s office room
Weapon testing area
Labs keycard (Black)
Labs keycard (Blue)
Labs keycard (Green)
Labs keycard (Red)
Labs keycard (Violet)
Labs keycard (Yellow)
ZB-014
Shturman’s stash
Old house room key
Underground parking utility
Unity Credit Bank cash register
Grumpy’s Hideout Key (Interchange)
Voron’s Hideout Key (Shoreline)
Shatun’s Hideout Key (Woods)
Leon’s Hideout Key (Lighthouse)