Last Updated on by Samuel Franklin
This Cookie Run Kingdom (CRK) toppings guide recommends the best option for each cookie hero type to maximise their power. This page also details how to get extra topping presets, maximise set effect boosts and where to obtain toppings or topping pieces efficiently.
Table of Contents:
– Overview
– Best Toppings
– Topping Tips
– Topping Stats
CRK Toppings Overview
- 5 toppings can be equipped to each cookie for small but impactful stat boosts unlocked at cookie level 1, 15, 20, 25 and 30.
- Toppings unlock after clearing 2-9 Cake Monster Camp in story adventure.
- Toppings upgrade up to level 12 by spending topping pieces. Topping pieces can be obtained directly from game content (Balloon Dock, world exploration, quests and medal shop) or obtained from destroying existing toppings that are not required.
- Toppings come in three different rarities of Common (XS), Rare (S) and Epic (M) which have a chance to drop from episode 2, 3 and 6 respectively.
- The rarity value impacts on the stats provided by a topping and it’s maximum level with Common, Rare and Epic having maximum levels of 6, 9 and 12 respectively.
- At level 6, 9 and 12 the topping will gain a special bonus effect randomly from the available pool of bonus effects (ATK 1-2%, DEF 1-3%, HP 1-3%, ATK SPD 1-3%, CRIT% 1-3%, Cooldown 1-2%, DMG Resist 1-6%, CRIT Resist 3-4%, Amplify Buff 1-2% and Debuff Resist 1-2%). A stat cannot repeat twice on the same topping with this special sub stat bonus.
- If players equip the same topping type multiple times to a cookie they receive a set effect for an additional boost. This varies based on the topping and range from 2, 3 and 5 equip bonuses. These are shown as ‘set effect a’ and ‘set effect b’ where these effects are available and activated.
- There are 3 different topping presets per cookie to swap between different topping configurations for cookies quickly. Extra topping presets are unlocked from the Sugar Gnome Laboratory at level 7 and level 8.
Cookie Run Kingdom Toppings Guide – Best Toppings
Like optimising your kingdom layout toppings are a long term goal. Initially I recommend players focus on creating generalist topping sets that you can move through your best cookie heroes as necessary. This also allows you to focus your farming efforts on particular stages that offer these specific combinations of toppings as potential rewards.
| Cookie Type | Best Toppings | Secondary Toppings | Notes |
|---|---|---|---|
Searing Raspberry (ATK) |
![]() Swift Chocolate (Cooldown) or Solid Almond (DMG Resist) |
Focus should be on boosting the damage of these cookies which generally comes from raw ATK or cooldown to allow for shorter skill cycles. Some damage focused heroes of the Ambush type may need the DMG Resistance if you find they are dying too quickly to be effective in their role. | |
Defence |
Solid Almond (DMG Resist) |
Swift Chocolate (Cooldown) |
Defence heroes are there to soak up damage from your team and should enhance their survivability with damage resistance. Cooldown can be an option on some defence cookies that rely on their skill heavily or if you already have sufficient DMG Resist for them to survive. |
Solid Almond (DMG Resist) |
Swift Chocolate (Cooldown) |
Similar to above these frontline heroes will be absorbing damage for your team and benefit from DMG Resist or Swift Chocolate for Cooldown instead if survivability is not an issue. | |
Searing Raspberry (ATK) |
![]() Solid Almond (DMG Resist) or Swift Chocolate (Cooldown) |
Another damage focused cookie type where toppings should boost their damage further with Searing Raspberries. Like the Ambush type you can supplement in DMG Resist or Cooldown if you need additional survivability or extra skill cycles. | |
Searing Raspberry (ATK) |
![]() Solid Almond (DMG Resist) or Swift Chocolate (Cooldown) |
The Bomber archetype follows the same guidance as the Magic archetype above. | |
Searing Raspberry (ATK) |
![]() Solid Almond (DMG Resist) or Juicy Apple Jelly (CRIT) |
Like the other damage focused characters focusing on attack or acquiring additional defence are your best topping options here. This archetype can also use additional critical chance where this is a major source of their power such as Twizzly Gummy. | |
Swift Chocolate (Cooldown) |
Solid Almond (DMG Resist) |
Supporting heroes can benefit from extra cooldown to utilise their supporting skill more often or additional damage resistance. Damage resistance is particularly useful on stages (or the arena) where attacks against the back line are common and the extra survivability is necessary. | |
Healing |
Swift Chocolate (Cooldown) |
Solid Almond (DMG Resist) |
The healing archetype follows the same logic as the support archetype above. |
CRK Toppings Tips
To maximise the benefits of the topping system I recommend:
- Players don’t invest in non Epic toppings given their potential is limited and use these only in their non-upgraded form. Saving your topping pieces for Epic toppings will allow these resources to go further and limit the farming required of this scarce resource.
- There is no secret formula to farming toppings or topping pieces although players can target farm toppings they need by looking at the stage rewards.
- Given the set bonuses available players will always want to maximise these where possible by equipping 5 of the same topping type or mixing 2 and 3 sets instead.
- As the level up chance for toppings decreases at higher levels a balanced approach to levelling your toppings is optimal. Initially improve your core toppings to level 6 then level 9 and then level 12 as this also allows you to abandon levelling toppings that receive a low or unwanted level 6 special bonus from the random pool to acquire additional topping gains.
- There are generally two approaches to maximising the boost effect of toppings. Players will either want to target a specific character weakness such as improving the survivability of a squishy cookie or push a character strength to a new level such as improving the damage output of an already deadly damage focused hero. This decision will be influenced by both the toppings you have available, your overall team composition and content you are trying to complete.
CRK Topping Stats
The base stats of each topping are::
| Topping Type | Stat | Common (XS) | Rare (S) | Epic (M) | Equip Bonus (Number Equipped) |
|---|---|---|---|---|---|
Bouncy Caramel |
ATK SPD | 1.1% | 1.5% | 1.7% | 1% ATK SPD (2) 2% ATK SPD (5) |
Fresh Kiwi |
Debuff Resist | 0.4% | 1.1% | 1.8% | 3% Debuff Resist (2) 5% Debuff Resist (5) |
Hard Walnut |
DEF | 1% | 2% | 3% | 3% DEF (3) 5% DEF (5) |
Healthy Peanut |
HP | 1% | 2% | 3% | 3% HP (2) 5% HP (5) |
Hearty Hazelnut |
CRIT Resist | 1.1% | 1.5% | 2.1% | 10% CRIT Resist (2) 20% CRIT Resist (5) |
Juicy Apple Jelly |
CRIT | 1% | 2% | 3% | 5% CRIT (5) |
Searing Raspberry |
ATK | 1% | 2% | 3% | 3% ATK (3) 5% ATK (5) |
Solid Almond |
DMG Resist | 1% | 1.5% | 1.7% | 5% DMG Resist (5) |
Sweet Candy |
Amplify Buff | 0.4% | 1.1% | 1.8% | 1% Amplify Buff (2) 2% Amplify Buff (5) |
Swift Chocolate |
Cooldown | 0.4% | 1.1% | 1.8% | 5% Cooldown (5) |

Searing Raspberry (ATK)
Swift Chocolate (Cooldown) or Solid Almond (DMG Resist)
Defence
Solid Almond (DMG Resist) or Juicy Apple Jelly (CRIT)
Healing
Bouncy Caramel
Fresh Kiwi
Hard Walnut
Healthy Peanut
Hearty Hazelnut
Sweet Candy