Last Updated on by Samuel Franklin
The Darkest Dungeon best backer trinkets (Kickstarter trinkets) provide guaranteed useful trinkets for your adventure. Included as a named reward for Kickstarter supporters in 2014 these act like normal trinkets that modify hero stats and are available to all players by entering a code in game.
As these are available with spending Darkest Dungeon gold or hunting them from curio they are a reliable equipment source. Below are screenshots instructions for how to claim backer trinkets and my recommendations if players opt use these to lower the game difficulty.
Table of Contents:
– How To Claim Backer Trinkets
– Best Backer Trinkets

How To Claim Backer Trinkets
Players can claim backer trinkets at all times on PC (not console). In order to activate a backer trinket:
- Open your trinket inventory using the chest in the bottom right hand side of the Hamlet screen.
- Within your trinket inventory press ‘Enter’ which will bring up a Trinket Name text field.
- Within this text field enter the name of the backer trinket you wish to obtain. These are not case sensitive so can be entered with or without capitalisation but will need correct punctuation.
- If the backer trinket name is correct players will receive a ‘Trinket Found!’ message.
- The trinket will now appear in your inventory.
- Backer trinkets can only be sold for 1 gold and if players already own the trinket or the name was entered incorrectly you will receive an ‘Invalid Trinket’ message instead.
Best Backer Trinkets
Combining these trinkets with other mechanics like the best Darkest Dungeon quirks, equipment and skills can allow players to easily customise powerful heroes for particular purposes.
This table shows the name of the trinket in order to claim it, the stats of the trinket and a brief description of what makes it powerful or specific use cases. The Darkest Dungeon wiki has a list of all 200+ backer trinkets.
| Trinket Name | Trinket Stats | Notes |
|---|---|---|
Agnus Dei |
+18% DMG +3% CRT +3% CRT -10% Bleed Resist on First Round -13% Healing Skills if Torch below 26 |
A strong damage trinket that also provides some critical bonus with limited downsides that only come into play during the first round or at low torch levels. |
Avalon |
+6 SPD +6% CRT -6% PROT on First Round -10% Disease Resist if in position 1 -10% Blight Resist if in position 1 |
Ideal for a hero not in position one that benefits from speed and critical chance and is unlikely to get hit in the first round due to the reduction in protection. For example a utility character with debuffs or stuns that you want to be able to use early. |
Beloved’s Ring |
+5 ACC +10% DMG +4 SPD -10% Bleed Resist -10% Blight Resist -10% Disease Resist |
Trading some core resistances for accuracy, damage and speed this is a nice ring themed trinket. While it doesn’t reach the overpowered levels of the other best backer trinkets on this list it is simple and effective for many situations. |
Bernie the Rock |
-15% Stress +50% DMG when starving at Death’s Door |
A flat reduction to stress that offers little downside given the combination of starving and at Death’s Door. This is an effective early game backer trinket when stress management is harder but can be easily replaced later with stronger found trinkets. |
Bloodbrine |
+30% Healing Skills if in position 4 +50% Food consumed while Camping -10% MAX HP |
Ideal for a healing character that constantly stands in position 4 of our party given the buff to healing skills with little downside. |
Boots of much kicking |
+10% DMG +4% CRT +6% PROT -10% Move Resist while Camping -10% Trap Disarm while Camping -16% Resolve XP while Camping |
Perfect for damage focused characters players can boost damage, critical and protection with practically no downside. |
Brutal Hairpin |
+15% DMG -10% Bleed Resist while Camping |
Another damage focused trinket that provides a solid boost while having a downside that simply doesn’t matter to your Darkest Dungeon progress. |
Corwyn’s Cape |
+3% CRT Ranged Skills +8% DMG Ranged Skills +4 ACC Ranged Skills +50% DMG when starving at Death’s Door |
Ideal for the ranged damager dealer this offers a trio of damage boosting stats in critical, damage and accuracy. As a result this is best reserved for heroes that only use ranged attack skills. |
Crest of the 1100 |
+25% Virtue Chance -15% Stress |
A simple trinket that provides a reduction to stress and additional chance to trigger virtue for situations where your party lacks stress reduction options and you want some additional safety. |
Da powar |
+5 ACC +10% DMG +5 ACC -10% Trap Disarm while Camping -10% Trap Disarm while Camping -10% Trap Disarm while Camping |
Like many other backer trinkets on this page you have accuracy and damage on this trinket with a negative that doesn’t matter in Darkest Dungeon mechanics. |
Goliath Killer |
+6 ACC if in position 1 +13% DMG if in position 1 +5% CRT if in position 1 -10% Trap Disarm if in position 4 -8% Chance Monsters Surprised if in position 4 -13% Healing Skills if in position 4 |
Designed for characters that stand in position 1 and won’t find themselves in position 4 players can gain these benefits with little risk of the negatives being a factor. |
Handy Haversack |
+10% DMG Ranged Skills +13% Healing Skills after First Round +3% Scouting Chance -13% Heals Received on First Round -10% DMG Melee Skills |
A ranged focused trinket that is ideal for a character that deals both damage and occasional healing but won’t ever use melee skills. |
Hound Crest |
+4 SPD +10% DMG +5 ACC -4% CRT while Camping -4% CRT while Camping -4% CRT while Camping |
For many characters the trio of speed, damage and accuracy is perfect with the loss of critical while camping not a negative that needs to be considered. |
Le Roi en Jaune |
+24% Resolve XP -15% Stress -8% Chance Monsters Surprised if in position 4 -8% Virtue Chance if Torch below 26 -5 ACC vs Eldritch |
Serving as a great way to improve the level up speed of your heroes through the resolve experience boost this trinket also has reduced stress for easier management. The negatives can sometimes be a factor though if the hero is placed in position 4, you are adventuring in the Weald or Cove or let the torch value fall low. |
Moonleaf’s Torture |
+15% Move Resist if in position 1 +15% DMG Melee Skills -10% Bleed Resist +10% Stress if in position 4 |
When your team composition relies heavily on maintaining a particular character in position 1 this trinket helps them stay there through move resistance while also providing a solid melee damage boost. |
Ravenous Lion’s Ring |
+15% DMG Melee Skills +6% CRT Melee Skills +50% Food consumed +50% DMG when starving |
A melee focused backer trinket with a potent damage and critical increase for your melee characters although you do need to bring a small amount of extra food that is worth the trade off. |
Starbreaker |
+4 SPD +4 SPD +4 SPD -13% Healing Skills on First Round -13% Healing Skills on First Round -13% Healing Skills on First Round |
When you have a hero that you want consistently to go first in a round the massive 12 speed boost total helps significantly with the only negative being weaker healing skills on the first round which won’t even matter on a character that does not have healing skills. |







Agnus Dei
Beloved’s Ring
Bernie the Rock
Bloodbrine
Boots of much kicking
Brutal Hairpin
Corwyn’s Cape
Crest of the 1100
Da powar
Handy Haversack
Le Roi en Jaune
Starbreaker