Last Updated on by Samuel Franklin
This Darkest Dungeon curios cheat sheet details all interactions to remove the unknown and optimise your hero expedition. Use this page to claim the powerful positive effects with a specific provision or avoid the serious harm of failure.
This curio guide helps with the initial discovery and details the potential risks or rewards when you lack the required provision with all locations and potential outcomes. For beginners there are also several tips at the end of the page to optimise curios while adventuring.
Dungeon area quick links:- Common (All Locations) – Ruin – Warren – Weald – Cove – Courtyard (DLC) – Farmstead (DLC) – Unique
Darkest Dungeon Curio Guide & Interactions Cheat Sheet Chart
These are all the interactions you can make with each curio. The loot reward includes any lootable item such as gold, gems, food, heirlooms and in some rare cases trinkets.
- Curio: The name and image of the curio.
- Provision To Cleanse: The provision(s) required to activate the cleansed reward.
- Cleansed Reward: The reward for cleansing the curio with one of the required provisions.
- Non-Cleansed Reward: The reward if players do not use a provision with the percentage chance of each outcome.
Common Dungeon Curios
These common curios can spawn regardless of your Darkest Dungeon location, these generally have limited cleansing provision requirements and offer fairly positive non-cleansed rewards.
| Curio | Provision To Cleanse | Cleansed Reward | Non-Cleansed Reward |
|---|---|---|---|
Crate |
N/A | N/A | Heirloom (75%) Nothing (25%) |
Discarded Pack |
N/A | N/A | Loot (60%) Scouting (20%) Nothing (20%) |
Eldritch Altar |
Remove negative quirk | +25 Stress (40%) Remove negative quirk (10%) Nothing (50%) |
|
Heirloom Chest |
Heirloom | Heirloom (75%) Bleed (12.5%) Blight (12.5%) |
|
Sack |
N/A | N/A | Loot (75%) Nothing (25%) |
Sconce |
N/A | N/A | Torch (100%) |
Shambler’s Altar |
Summon Shambler | Nothing (100%) | |
Stack of Books |
+100 Stress | +25 Stress (22.2%) Positive quirk (22.2%) Negative quirk (11.1%) -25 Light (11.1%) Journal entry (16.7%) Nothing (16.7%) |
|
Unlocked Strongbox |
N/A | N/A | Loot (75%) Blight (25%) |
Ruin Dungeon Curios
These curios only appear when adventuring in the ruins with holy water, skeleton keys and shovels being a recurring theme for cleansing.
| Curio | Provision To Cleanse | Cleansed Reward | Non-Cleansed Reward |
|---|---|---|---|
Alchemy Table |
Torch |
100 Light Loot |
Blight (50%) Loot (25%) Nothing (25%) |
Altar of Light |
+30% damage until camp | +20 damage until camp | |
Bookshelf |
N/A | N/A | Scouting (20%) +15 Stress (20%) |
Confession Booth |
-30 Stress | +15 Stress (50%) Loot (25%) Remove negative quirk (25%) |
|
Decorative Urn |
Holy Water |
Loot Negative quirk ‘Guilty Conscience’ |
Loot (44.4%) Blight (22.2%) Disease ‘Creeping Cough’ (7.4%) Random disease (3.7%) Nothing (22.2%) |
Holy Fountain |
-20 Stress, cure status effects and +12 HP heal | -10 Stress, cure status effects and +5 HP heal (50%) Loot (50%) |
|
Iron Maiden |
Loot | Loot (40%) Negative quirk ‘Claustrophobia’ (20%) Disease ‘Tetanus’ (66.7%) Random disease (6.7%) Nothing (20%) |
|
Locked Display Cabinet |
Skeleton Key |
Loot Loot |
Bleed (50%) Blight (50%) |
Locked Sarcophagus |
Skeleton Key |
Loot Loot |
Bleed (50%) Blight (50%) |
Sarcophagus |
N/A | N/A | Loot (60%) Negative quirk ‘Thanatophobia’ (20%) Nothing (20%) |
Suit of Armor |
N/A | N/A | +15% Protection and +10 dodge until camp (75%) Positive quirk ‘Ruins Adventurer’ (12.5%) Positive quirk ‘Ruins Tactician’ (12.5%) |
Warren Dungeon Curios
These curios only appear when adventuring in the warrens with holy water and medicinal herbs being a recurring theme for cleansing.
| Curio | Provision To Cleanse | Cleansed Reward | Non-Cleansed Reward |
|---|---|---|---|
Bone Altar |
N/A | N/A | +15% Damage, +10 accuracy and 5% critical until camp |
Dinner Cart |
Loot | Loot (37.5%) Blight (25%) Disease ‘Black Plague’ (12.5%) Nothing (20%) |
|
Makeshift Dining Table |
Loot | Loot (25%) Blight (25%) Disease ‘Tapeworm’ (25%) Nothing (25%) |
|
Moonshine Barrel |
+30% Damage until camp | Loot (33.3%) Blight (33.3%) Negative quirk ‘Tippler’ (11.1%) Nothing (22.2%) |
|
Occult Scrawlings |
-20% Dodge | Random positive quirk (33.3%) +25 Stress (25%) Random negative quirk (16.7%) Nothing (25%) |
|
Pile of Bones |
Loot | Loot (25%) Random disease (25%) Negative quirk ‘Bloodthirsty’ (25%) |
|
Pile of Scrolls |
Remove negative quirk | Scout (26.8%) +15 Stress (14.3%) Journal entry (14.3%) Random positive quirk (9.5%) Random negative quirk (4.8%) Nothing (28.6%) |
|
Rack of Blades |
Loot | Loot (40%) Bleed (40%) Nothing (20%) |
|
Sacrificial Stone |
N/A | N/A | +50 Stress (50%) Remove negative quirk (25%) Positive quirk ‘Warrens Explorer’ (12.5%) Positive quirk ‘Warrens Scrounger’ (12.5%) |
Weald Dungeon Curios
These curios only appear when adventuring in the wealds with holy water, antivenom and bandages being a recurring theme for cleansing.
| Curio | Provision To Cleanse | Cleansed Reward | Non-Cleansed Reward |
|---|---|---|---|
Ancient Coffin |
N/A | N/A | Loot (50%) Positive quirk ‘Weald Adventurer’ (8.3%) Positive quirk ‘Weald Explorer’ (8.3%) Nothing (33%) |
Beast Carcass |
Loot | Loot (42.9%) Disease ‘Rabies’ (25%) Random disease (19%) Negative quirk ‘Zoophobia’ (14.3%) Nothing (14.3%) |
|
Eerie Spiderweb |
Loot | Loot (40%) Negative quirk ‘Slow Reflexes’ (10%) Negative quirk ‘Slowdraw’ (10%) Nothing (40%) |
|
Left Luggage |
Skeleton Key |
Loot Loot |
Loot (50%) Blight (50%) |
Mummified Remains |
Loot | Loot (40%) Blight (40%) Nothing (20%) |
|
Old Tree |
Loot | Loot (50%) Blight (25%) Nothing (25%) |
|
Pristine Fountain |
-30 Stress | -20 Stress (100%) | |
Shallow Grave |
Loot | Blight (50%) Random disease (50%) |
|
Traveller’s Tent |
N/A | N/A | Loot (37.5%) Scout (37.5%) +25 Stress (12.5%) Nothing (12.5%) |
Troubling Effigy |
Random positive quirk | Random positive quirk (18.8%) Random negative quirk (18.8%) Bleed (18.8%) Blight (9.4%) +15 Stress (9.4%) Nothing (25%) |
Cove Dungeon Curios
These curios only appear when adventuring in the coves with medicinal herbs and shovels being a recurring theme for cleansing.
| Curio | Provision To Cleanse | Cleansed Reward | Non-Cleansed Reward |
|---|---|---|---|
Barnacle Crusted Chest |
Loot | Loot (50%) Bleed (25%) Nothing (25%) |
|
Bas-Relief |
+100 Stress | Random positive quirk (66.7%) Random negative quirk (33.3%) |
|
Brackish Tide Pool |
+5 HP heal (50%) -6 Stress (50%) |
+33% Debuff resistances (75%) Random disease (25%) |
|
Eerie Coral |
Remove negative quirk | -10 Stress (50%) +25 Stress (25%) Nothing (25%) |
|
Fish Idol |
+18% Damage until camp | -25% Damage and -10 accuracy until camp (50%) -12 Dodge until camp (50%) |
|
Fish Carcass |
Loot | Loot (16.7%) Disease ‘Red Plague’ (16.7%) Blight (11.1%) Bleed (5.6%) Nothing (50%) |
|
Giant Oyster |
Shovel |
Loot +25 Dodge |
Loot (40%) Bleed (40%) Nothing (20%) |
Ship’s Figurehead |
N/A | N/A | -25-30 Stress (66.7%) +20% Damage and 4 speed until camp (33.3%) |
Courtyard Dungeon Curios (Crimson Court DLC)
These curios only appear when adventuring in the courtyard with the blood, holy water, torches and shovels being a recurring theme for cleansing.
| Curio | Provision To Cleanse | Cleansed Reward | Non-Cleansed Reward |
|---|---|---|---|
Bloodflowers |
The Blood |
Nothing +15 Stress Loot |
+15 Stress (38.5%) Scout (23.1%) Loot (15.3%) Disease ‘Tetanus’ (5.3%) Random disease (2.5%) Nothing (15.3%) |
Damned Fountain |
Holy Water |
-30 Stress +5 Stress |
Bleed (60%) Disease ‘Crimson Curse’ (20%) Loot (20%) |
Disturbing Diversion |
Loot | +25 Stress (40%) Random positive quirk (15%) Random negative quirk (15%) Loot (10%) Nothing (20%) |
|
Forgotten Delicacies |
Loot | Loot (20%) Negative quirk ‘Stress Eater’ (20%) Blight (20%) Disease ‘Crimson Curse’ (13.3%) Random disease (6.7%) Nothing (20%) |
|
Hooded Shrew |
Loot | +15 Stress (42.8%) Loot (28.5%) Random disease (7.6% Nothing (14.2%) |
|
Wizened Shrew |
Loot | Random disease (7.6%) Scout (50%) Nothing (58.3%) |
|
Pile of Strange Bones |
Bandage |
Loot (50%) / The Blood (50%) Summon a Supplicant, Sycophant and Esquire |
Bleed (50%) Loot (20%) Disease ‘Crimson Curse’ (10%) Nothing (20%) |
Throbbing Cocoons |
-30 Stress (Courtyard only) | Summon a Supplicant, Sycophant and Esquire (75%) Loot (12.5%) Nothing (12.5%) |
|
Thronging Hive |
Loot | Loot (75%) Blood (25%) |
|
Wine Crate |
Antivenom |
-30 Stress Firewood |
Loot (41.7%) Negative quirk ‘Tippler’ (16.7%) Disease ‘Crimson Curse’ (16.7%) Scout (8.3%) Bleed (8.3%) Nothing (8.3%) |
Farmstead Dungeon Curios (Colour of Madness DLC)
These curios only appear when adventuring in the farmstead with only the skeleton key used for cleansing.
| Curio | Provision To Cleanse | Cleansed Reward | Non-Cleansed Reward |
|---|---|---|---|
Gleaming Shards |
N/A | N/A | Shards |
Fresh Harvest |
N/A | N/A | +90% HP heal |
Stockpile |
Loot | Loot (66%) Nothing (33%) |
|
Rotted Fare |
N/A | N/A | -100 Stress |
Miller’s Hearth |
N/A | N/A | Activate camping |
Corrupted Harvest |
N/A | N/A | -60 Stress (party) |
Plentiful Bounty |
N/A | N/A | +65% HP heal (party) |
Mildred |
N/A | N/A | Mildred’s Locket trinket or trinket/shards after initial encounter |
Unique Dungeon Curios
These curios only appear during unique situations with only the skeleton key used for cleansing.
| Curio | Provision To Cleanse | Cleansed Reward | Non-Cleansed Reward |
|---|---|---|---|
| Ancestor’s Knapsack (Darkest Dungeon or Wolves at the Door) | N/A | N/A | Loot |
| Trinket Chest (Boss Quest Courtyard) | Loot | Loot | |
| Forgotten Strongbox (Boss Quest Courtyard) | N/A | N/A | Coloured key |
| Ancient Artefact (Secret Rooms) | Loot | Loot |
Curio Overview & Tips
Curio are interactable objects of curious nature that players encounter on expeditions within rooms and hallways. The expedition location you select will impact the random curios you encounter although some common types are found across all locations. Players can decide to interact with these curio or not and select provisions from their inventory that may cleanse the curio for an added bonus which once discovered will show an icon in your inventory when interacting with that curio next time. For example the gold icon is shown underneath the shovel in the screenshot below for the shallow grave curio while other provisions show a question mark.
Players also need to be careful of negative hero quirks that may force heroes to activate the curio automatically when in range. This is particularly dangerous as it removes the option to select an item for the cleansed effect and some of these negative quirks result in complete loss of the items as they are stolen by the recruited Darkest Dungeon hero.
Players should always opt for the cleansed reward if you have the provision available although where you lack the particular provision it will be a judgement call. Given every Darkest Dungeon expedition is different I recommend based on my experience that players consider the following when deciding to interact with a non-cleansed curio:
- How likely the negative outcomes are compared to any positive outcomes.
- The strength of any potential positive outcomes and if the benefit outweighs the potential risk of negative outcomes.
- How permanent the negative outcomes are, for example a negative quirk can be expensive to remove and is more disruptive compared to bleed or blight status.
- The current status of your expedition and heroes including the expected length remaining, goal of the expedition, health and stress levels.
Crate
Discarded Pack
Eldritch Altar
Heirloom Chest
Sack
Sconce
Shambler’s Altar
Stack of Books
Unlocked Strongbox
Alchemy Table
Altar of Light
Bookshelf
Confession Booth
Decorative Urn
Holy Fountain
Iron Maiden
Locked Display Cabinet
Locked Sarcophagus
Sarcophagus
Suit of Armor
Bone Altar
Dinner Cart
Makeshift Dining Table
Moonshine Barrel
Occult Scrawlings
Pile of Bones
Pile of Scrolls
Rack of Blades
Sacrificial Stone
Ancient Coffin
Beast Carcass
Eerie Spiderweb
Left Luggage
Mummified Remains
Old Tree
Pristine Fountain
Shallow Grave
Traveller’s Tent
Troubling Effigy
Barnacle Crusted Chest
Bas-Relief
Brackish Tide Pool
Eerie Coral
Fish Idol
Fish Carcass
Giant Oyster
Ship’s Figurehead
Bloodflowers
Damned Fountain
Disturbing Diversion
Forgotten Delicacies
Hooded Shrew
Wizened Shrew
Pile of Strange Bones
Throbbing Cocoons
Thronging Hive
Wine Crate
Gleaming Shards
Fresh Harvest
Stockpile
Rotted Fare
Miller’s Hearth
Corrupted Harvest
Plentiful Bounty
Mildred