Last Updated on by Samuel Franklin
This guide features all Dungeons 3 diamond vein locations in the campaign to boost your gold income. If you are struggling to maintain your gold economy, build key rooms or pay your creatures these hidden diamond veins provide an unlimited gold source for Little Snots to mine.
Table of Contents:
– How To Find Diamond Veins
– Dungeons 3 Campaign Diamond Vein Locations
How To Find Diamond Veins
Improve your chances of finding diamond vein in Dungeons 3 with the following tips:
- Diamond veins always spawn in the same location in a campaign level. However, the skirmish game modes randomise the location of these precious mineral blocks and the number is based on your skirmish settings.
- These sources of gold are often heavily guarded by dragons, spiders or heroes so players should create a basic creature army before digging for them.
- The majority of campaign levels have only a single vein available.
- The best method to finding diamond vein locations if you don’t want spoilers is excavating around the edges of the underground as they are often placed here away from your starting location (similar to finding the Golden Pickaxes).
Dungeons 3 Campaign Diamond Vein Locations
The list below includes all diamond vein locations with screenshots for each campaign level and detail of any enemies nearby. These instructions use a north, east, south, west direction where north is the top of the game map. There are also minor story spoilers below.
There is no diamond vein located in this level as you do not have an underground base.
South-east, defended by a small number of spiders.

South-east, defended by a large number of spiders and spider nest.

North-east, defended by a large number of spiders and spider nest.

North-east, defended by a large number of spiders and spider nest. If you do not dig close to the map edge from the dungeon exit you will also run into a small room of underground heroes.

South-east, defended by a large number of spiders and spider nest. There are also a number of gold veins to the west of the map if you need more gold income as this diamond vein only has 3 exposed sides.

North-east, defended by a small group of spiders, this vein is at risk of heroes coming through the north most dungeon entrance and stealing gold.

North-east, hiding in the corner of the map this vein is protected by a large group of spiders and spider nest. It also only has 3 sides accessible to players so your income rate will be slightly lower.

North-east, protected by spiders and a nest this vein is one of the weakest of the entire campaign with only two sides accessible for mining.

South-east, defended by a familiar spider party and nest to delay your acquisition of this infinite gold source.

North-west, this is another weak diamond vein with only two sides for players to dig so it should be supported with some of the gold also featured in the map screenshot below.

North-east, a return to the standard formula in this level with a four sided vein protected by the usual spiders and nest.

North-east, hiding behind the hero portal this is a unique diamond vein in Dungeons 3 as it is not protected by anything and can be obtained instantly as this campaign level starts.

There is no dungeon for this level.
South-east, with no heroes or creatures near this location this is another level where you can access it instantly.

None as this is another Dungeons 3 campaign level that is solely played in the overworld.
North-east, defended by a small group of dragons this is a weak source of gold with only 2 sides being accessible for mining.

All corners, for the first time players will have access to multiple diamond veins with four located here. The north-west one is the highest priority as it offers four sided access and has no defences. North-east has two side access with no defenders, south-east is two sided and defended by worms and south-west has only one accessible side.

Three corners, another Dungeons 3 level with multiple rich diamond sources of gold income. The best option is the south-west corner as it has four accessible sides and has no creatures defending it. While the the north-east corner is a two sided option defended by a small army of spiders and the south-east has only a single accessible side being defended by spiders and a spider nest.

Four locations that are near the map corners to ensure gold income is not an issue in the last level of the core Dungeons 3 campaign. The north-west and east veins are defended by small groups of spiders while the south-east and west options also have spider nests.


