Last Updated on by Samuel Franklin
Maximise your progression with lore store rewards to unlock new classes, items, locations, encounters and customisation. This guide to the best lore store unlocks provides a priority list to improve your chances of success in future campaign adventures. It also includes tips for lore store farming based on my hundreds of game hours defeating every campaign on the highest difficulty level.
Initially I recommend players unlock the Night Market, Alluring Pools, Herbalist, Swift Shoes, Boots of Might and the Inferno equipment set before other options below based on your playstyle preferences.
Table of Contents:
– Lore Store Overview & Farming
– Priority Lore Store Unlocks

Lore Store Overview – Farming and Multiplayer
The lore store is accessed through the main menu where players can spend lore currency once certain requirements are met. Books of Lore are rewards for completing dungeons and story quests which makes lore farming mostly passive.
To quickly farm lore I recommend players progress the main campaign until the cult leader before resetting, fight through Hildebrant’s Cellar or play Gold Rush with low victory requirements as these have high time to lore reward ratios. If you’ve already beaten the main campaign the large number of sea caves are an alternative for high lore rewards.
If you’re wondering how lore store multiplayer works the locations and items players have individually unlocked can appear when a game is created.
Lore Store Priority Unlocks
Below is my recommended lore store unlock order which can be adjusted to your own playstyle preferences and availability if you don’t have the prerequiste achievment:
| Item | Type | Detail |
|---|---|---|
Night Market |
Location | A cheap purchase with unique and powerful items for sale that is only available at night. |
Alluring Pools |
Location | Adds map flexibility by allowing players to teleport between biomes they have visited. |
Herablist |
Class | Unlocks the Herbalist class who is a reliable ally with party heal and popular for newer players. |
Swift Shoes |
Item | A cheap equipment item that is a strong early game item with speed and support range boost. |
Boots of Might |
Item | With the 4 physical damage boost paired with 4 strength these are powerful enough to be used from early to late game on any strength physical attacker. |
Inferno Greaves, Helm & Armour |
Item | Each of the inferno gear items (greaves, helm and armour) are useful on your characters as they have balanced defence, offence and health regeneration stats. These are particularly useful in the Frost Adventure campaign to counter the cold which lowers your health each turn. |
Bronze/Silver/Golden Hero |
Location | These hero statues are common encounters with each upgrade extra power. Bronze adds party wide XP, silver adds max HP and gold adds Focus. |
Trainer |
Mini Encounter | Offers one of the few ways to permanently improve a selected stat in return for gold. |
Pipe Smith |
Mini Encounter | While pipes are available from any town the discounted herbs from the pipe smith make it a useful mini encounter. |
Friendly Camper |
Mini Encounter | A healing orientated mini encounter to help you heal away from a town the camper appears on the common land tile. If you are still struggling with health management for your team you can consider adding more healing encounters like the Gnome Shaman, Traveling Healer, Primordial Oak and Mermaids. |
Busker |
Class | Unlocks the Busker class that is a flexible strength and talent hero for your team compositions. |
Aegis of Hunter |
Item | With a boost to party armour and strength this artifact boosts survival despite the speed penalty which is usually not a concern for your strength hero that will hold this. |
Royal Crown |
Item | With the useful encourage buff along with a number of party boosts the crown is only found later in the campaign but remains a useful item to place on your tank while benefiting your damage dealers. |
Princess Hat |
Item | An item for luck events (such as Dark Carnivals) that also has strong multipliers which makes this another useful addition to your item pool. |
Hildebrant’s Reserve |
Item | While this causes confusion it can be combined with cannot be confused gear for a massive boost of damage for a cheap gold cost. |
Dark Carnival |
Location | Spend carnival tickets for games of chance that are high risk and high reward but players can stack luck based items to improve their odds. |
Kraken Ward |
Location | Improves your saftety while in the ocean by keeping the Kraken away which is particularly useful for the Into The Deep Campaign. |
Grand Sanctums |
Location | Grand Sanctums are fundamental to your adventure for the boosts and protection they provide although it can be expensive to unlock them all. |
Lore Store Store |
Mini Encounter | Helps to guarantee that you’ll have access to your lore store unlocks during a campaign this should be purchased once you have a large number of lore store item unlocks. |
Your lore store unlocks from this point onwards should consider the following:
- Locations: Unlocks key points of interest on the map that focus on giving you better traversing options, places to spend gold and upgrades to sanctums. These will only appear in newly created game campaigns after being unlocked and are the highest priority lore store unlocks as they offer reliable benefits for an easier adventure.
- Characters/Classes: If you’re wondering how to unlock the Herbalist you’ll find them and other characters within this section which allows you to pick different For The King classes. These are often stronger than the base options and unlocks new team compositions to try although expensive to unlock.
- Items: This category unlocks the best For The King items which will start to appear in any current campaign once unlocked. This is a large category of options that can be tempting but limiting your purchases to only the best for your playstyle will save significant lore costs.
- Mini Encounters: While less likely to appear than the main location category during a campaign these are still valuable to unlock and can appear in current campaign games once purchased. These are lower priority overall though as many are unnecessary with careful strategic planning and game knowledge.
- Character Customisation: Visual only enhancements that you can choose from when starting a new game. The rarity of some of these due to the achievements required also make these a fantastic way to show off your accomplishments in For The King multiplayer.

Night Market
Alluring Pools
Herablist
Swift Shoes
Boots of Might
Inferno Greaves, Helm & Armour
Bronze/Silver/Golden Hero
Trainer
Pipe Smith
Friendly Camper
Busker
Aegis of Hunter
Royal Crown
Princess Hat
Hildebrant’s Reserve
Dark Carnival
Kraken Ward
Grand Sanctums
Lore Store Store

mandy
I want to see the pics of a completely unlocked lore store I’m only missing a few things.
Games Finder Admin
Hi Mandy
Our screenshots on this page show most items prior to the expansion, this guide is intended to focus on the priority unlocks though. If you want to see everything you can obtain you can refer to the wiki page (https://fortheking.fandom.com/wiki/Lore_Store) that has all the possible items and how to obtain them
Regards
The Games Finder Team