Last Updated on Samuel Franklin
byMy Singing Monsters (MSM) Psychic Island Breeding Chart Guide
This Psychic Island breeding chart guide to My Singing Monsters (MSM) will help players to conquer the second magical themed island that introduces a new element for players to breed with. With a fresh magical challenge combining the natural and fire elements with the power of psychic this serves as an intermediate island for players that have already completed or are nearing completion of the starting MSM islands. Like the islands before it the pinnacle monster of Psychic Island is a seasonal exclusive tied to the Mindboggle season event which is linked to the return to school as students get their books ready.
Serving as a breeding guide and reference chart to this island the information below will help players to complete the respective monster book collection with the breeding combinations shown here. To help with this goal you’ll find the table below includes the recommended combination of monsters to breed and the breeding time that is applicable when successful.
Along with our other guides to the magical islands of My Singing Monsters it is assumed players are already masters of the core breeding mechanic which means players can expect full game spoilers below. For island specific guides to MSM visit our Plant Island, Cold Island, Water Island, Earth Island, Fire Haven, Fire Oasis, Light Island, Faerie Island or Bone Island pages.
My Singing Monsters Psychic Island Overview
Intended to be a players second experience with the magical islands of MSM the Psychic Island is home to a number of intelligent themed monsters who have some of the largest brains in the franchise that gives them unique abilities. Described as an island that itself is a strange entity known as Cruv’laapht that attracted a group of previously unknown beings to the surface that held psychic powers. One such large brain special monster known as Boo’qwurm is available solely during the themed seasonal event of Mindboggle that captures the sense of gathering books for the return to school while the entire island is centred around Nebulox Castle.
In order to unlock this island players must spend 1,250,000 gold, be account level 9 and also have unlocked the Fire Haven. Psychic Island features a small pool of elements players have encountered so far with only fire, plant and water able to survive on the brain focused island which is then paired with the new psychic element. The result is an island of 22 common, 9 rare, 5 epic and 1 seasonal monster and for the truly committed MSM breeder players can also obtain 59 costumes to alter the appearance of their new MSM collection.
Psychic Island Breeding Chart
Below is the Psychic Island breeding chart which includes every available monster on the island to breed for players that are seeking to complete the associated monster book collection. The table below is based on optimised breeding combinations that offer the best odds and minimise the time spent on failures allowing you to rapidly try a new breeding attempt.
While the common options are readily available just like past islands of My Singing Monsters you have experienced players will only be able to access rare, epic and the seasonal monster during special events. Where applicable these are displayed with an asterisk (*) below so that players only attempt these during those respective events. Note that the breed time shown below are base values for the structure with the enhanced showing the 25% reduction value from the diamond upgrade.
Monster | Required Level | Elements | Breed Time dd:hh:mm:ss (Default/Enhanced) | Breeding Combinations |
---|---|---|---|---|
4 | Water | 00:01:00 / 00:00:45 | Purchase from Market or acquire from a breeding failure | |
9 | Plant | 02:00:00 / 01:30:00 | Purchase from Market or acquire from a breeding failure | |
9 | Fire | 07:00:00 / 05:15:00 | Purchase from Market or acquire from a breeding failure | |
9 | Psychic | 03:00:00 / 02:15:00 | Purchase from Market or acquire from a breeding failure | |
9 | Plant Water | 08:00:00 / 06:00:00 | Potbelly & Toe Jammer | |
9 | Plant Fire | 10:00:00 / 07:30:00 | Potbelly & Kayna | |
9 | Plant Psychic | 09:00:00 / 06:45:00 | Potbelly & Theremind | |
9 | Water Fire | 10:00:00 / 07:30:00 | Toe Jammer & Kayna | |
9 | Water Psychic | 09:00:00 / 06:45:00 | Toe Jammer & Theremind | |
9 | Fire Psychic | 09:00:00 / 06:45:00 | Kayna & Theremind | |
9 | Plant Water Fire | 20:00:00 / 15:00:00 | Flowah & Toe Jammer | |
9 | Plant Water Psychic | 16:00:00 / 12:00:00 | Bonkers & Toe Jammer | |
9 | Plant Fire Psychic | 16:00:00 / 12:00:00 | Yuggler & Potbelly | |
9 | Water Fire Psychic | 16:00:00 / 12:00:00 | Yuggler & Toe Jammer | |
9 | Plant Water Fire Psychic | 01:08:00:00 / 01:00:00:00 | Rooba & Toe Jammer | |
9 | Mindboggle | 01:00:06:24 / 00:18:05:00 | Periscorp & Bonkers | |
4 | Water | 06:00:00 / 04:30:00 | Tapricorn & Periscorp | |
9 | Plant | 06:00:00 / 04:30:00 | Spytrap & TooToo | |
9 | Fire | 08:00:00 / 06:00:00 | TooToo & Fiddlement | |
9 | Psychic | 08:00:00 / 06:00:00 | Any three element monster pairing where both parents have the Psychic element (Tapricorn, Rooba and Periscorp). | |
9 | Plant Water | 10:30:00 / 07:52:30 | Same as common monster above | |
9 | Plant Fire | 13:30:00 / 10:07:30 | Same as common monster above | |
9 | Water Fire | 13:30:00 / 10:07:30 | Same as common monster above | |
9 | Fire Psychic | 12:30:00 / 09:22:30 | Same as common monster above | |
9 | Plant Water Fire | 01:02:30:00 / 19:52:30 | Same as common monster above | |
4 | Water | 03:00:00 / 02:15:00 | Gloptic & Flowah | |
9 | Plant | 09:00:00 / 06:45:00 | Blow’t & Boskus | |
9 | Fire | 15:00:00 / 11:15:00 | Blow’t & Furcorn | |
9 | Plant Water | 01:07:00:00 / 23:15:00 | Rootitoot & Bonkers | |
9 | Plant Water Fire | 01:01:00:00 / 18:45:00 | Rooba & Oaktopus | |
10 | Dipsters | N/A | Purchase from Market (Keys). Note this cost varies based on island (6 Keys for Psychic Island) | |
10 | Dipsters | N/A | Purchase from Market (Keys). Note this cost varies based on island (6 Keys for Psychic Island) | |
10 | Dipsters | N/A | Purchase from Market (Keys). Note this cost varies based on island (6 Keys for Psychic Island) | |
10 | Dipsters | N/A | Purchase from Market (Keys). Note this cost varies based on island (6 Keys for Psychic Island) | |
10 | Dipsters | N/A | Purchase from Market (Keys). Note this cost varies based on island (6 Keys for Psychic Island) | |
10 | Dipsters | N/A | Purchase from Market (Keys). Note this cost varies based on island (6 Keys for Psychic Island) | |
10 | Dipsters | N/A | Purchase from Market (Keys). Note this cost varies based on island (6 Keys for Psychic Island) |