Last Updated on by Samuel Franklin
This best Portal Knights class guide details the strengths and weaknesses of each to create a tier list for solo and coop gameplay. With this page players can select from the 3 core and 2 DLC classes that each come with their skills, attribute specialisation and equipment.
While all classes can finish Portal Knights some of them excel at how fast and easily they can defeat the game content. Whether you’re looking to complete the game alone, with friends or defeat the hardmode bosses I recommend the classes in the following power order: Warrior > Druid > Mage > Ranger > Rogue which are detailed below.
Table of Contents:
– Portal Knights Best Class
– Warrior Overview
– Druid Overview
– Mage Overview
– Ranger Overview
– Rogue Overview

Portal Knights Best Class
I recommend the following class tier list for solo and cooperative play:
Warrior > Druid > Mage > Ranger > Rogue
Each of these classes are explored below with strengths, weaknesses and how to build these Portal Knights to maximise potential across the following attributes:
- Damage: Portal Knights is a combat focused experience and classes that can quickly output damage before enemies can retaliate will always be useful.
- Durability: While avoiding all damage is preferred having the safety net of being able to absorb a few enemy hits can significantly reduce frustration. Avoiding all hits is difficult to achieve across all content particularly the first time you fight bosses until you master each of their respective mechanics.
- Utility: Characters that have useful utility through skills or equipment options can be a significant boost to solo and coop gameplay. Be it damage multipliers, utility buffs to your team or defence boosts that are unique to your class cannot be underestimated.
Warrior Overview
The Warrior is the best class in Portal Knights with high damage and durability. While the melee focus of the warrior class does put you in harms way by utilising shouts, equipment and skills warriors are capable of significantly reducing most damage. Combined with Constitution as a main attribute that provides HP a warrior will quickly become the walking tank you would expect with the right warrior build.
Warriors are fantastic for solo, coop and even hardmode bosses with the only real weakness being the melee focused playstyle that results in slower progress across content and issues killing flying enemies.
Druid Overview
Added in Feb 2020 in the Druids, Furfolk, and Relic Defense downloadable content pack the Druid offers a unique playstyle with a melee and shapeshifting that lets you turn into familiar enemies through craft, monster drops or directly purchased shapeshifts. While the druid has a similar playstyle to the warrior with melee attacks they heavily rely on shapeshifting forms and aren’t quite as durable but have additional damage to compensate.
The druid requires a higher level of focus to play effectively and you’ll need to obtain the necessary shapeshifts first to reach your potential before you can conquer solo, coop and hardmode.
Mage Overview
The best ranged character with high damage spells, a large mana pool to cast them endlesslyand elemental weapons to optimise against enemy weaknesses. The mage is capable of beating solo, coop and hardmode content with some careful combat and an optimised mage build.
For the mage class your biggest difficulties will be survival requiring careful equipment choices, regular dodging and investment in constitution for additional health. Mages also have heavy reliance on mana and health potions that requires micromanagement and resource farming that other classes won’t face to the same extent.
Ranger Overview
Another ranged class that utilises a bow, speed and bombs for a balanced class that can do most things with class cannon design. Unfortunately the ranger rarely achieves this class cannon fantasy often doing less damage than the above listed classes (warrior, druid and mage) even with a carefully crafted ranger build.
The ranger is still a capable fighter though with ranged attacks for both solo and coop playstyles and eventually able to reach high dodge chances that give them extra survivability to counteract their low health pools.
Rogue Overview
The first downloadable content class for Portal Knights with a 2019 release in the Elves, Rogues, and Rifts paid content. Focused on a stealth playstyle the rogue uses melee weapons but pairs it with stealth to avoid damage from enemies. While good in theory the rogue is a similar experience to the ranger in that they never reach their full potential mostly due to poor design choices that require too many variables to be effective. With a low damage weapon archetype on top of talents that require you to be behind enemies or in range of only a single enemy the game design of the Rogue doesn’t work with the other Portal Knight mechanics.
While still capable of fighting your standard mobs without too much difficulty the boss mechanics simply don’t allow the rogue to fully utilise their stealth and damage abilities that means I can only recommend the rogue for a coop playthrough where you have some friends playing other Portal Knights classes to cover your obvious weaknesses.


