Last Updated on by Samuel Franklin
This Tarkov guide to the best PostFX and Colour Grading settings recommends several presets from the community to maximise visibility or performance. These settings provide a starting point to build your own personalised settings from the PostFX slider options explained here.
With thousands of EFT game hours and several computers while playing Tarkov I’ve personally used these different PostFX settings which you can adjust to your visual preferences, computer hardware and maps that you regularly play.
Table of Contents:
– PostFX Recommended Ranges
– 2Lew Settings
– MilaRKS Settings
– VortexObsolete Settings
– PostFX Settings Overview
PostFX Recommended Ranges
These are my recommended PostFX and Colour Grading ranges for players that improve visibility definition, reduce bright light sources and sharpen the game assets:
- Brightness: -20 – 50
- Clarity: 30 – 50
- Luma Sharpen: 30 – 60
- Adaptive Sharpen: 1 – 50
- Colour Grading & Intensity: Player preference
- Colourblind mode & Intensity: Player preference
Tarkov PostFX (2Lew Settings)
2Lew emphasises distinct colours while managing brightness levels through other means (monitor and GPU display settings) to manage the impact of brightness through PostFX. It is is ideal for people that want to identify threats and bring an abundance of colour to the grey world of Tarkov inside and outside.
- Brightness: -12
- Clarity: 35
- Luma Sharpen: 35
- Adaptive Sharpen: 4
- Colour Grading & Intensity: None
- Colourblind mode & Intensity: None
Tarkov PostFX (MilaRKS Settings)
MilaRKS takes a different approach with high brightness and sharpen with negative clarity for an alternative but crisp look. This retains much of Tarkov’s dystopian colour scale but adds some colour pop through the colour grading setting with Emilia also used by the popular Twitch streamer Pestily.
- Brightness: 100
- Clarity: -86
- Luma Sharpen: 100
- Adaptive Sharpen: 34
- Colour Grading & Intensity: Emilia
- Colourblind mode & Intensity: Deuteranopia
Tarkov PostFX (VortexObsolete Settings)
A simple array of settings that focus on visibility to prevent players hiding in the corners with extra brightness, clarity and sharpen. While simple its enough brightness to help indoors while not resulting in excessive lighting outside. This setting also heavily leverages outside colour vibrance from the Nvidia control panel for Nvidia owners.
- Brightness: 69
- Clarity: 8
- Luma Sharpen: 0
- Adaptive Sharpen: 10
- Colour Grading & Intensity: None
- Colourblind mode & Intensity: None
Tarkov PostFX Settings Overview
PostFX was added to Escape From Tarkov in April 2020 with patch 0.12.5.6924 to address ongoing feedback from the community on lighting and other visual elements that were often described as bland or washed out. With the addition of this useful setting modification tool players were able to take control and customise the visual design of Tarkov to their own tastes which resulted in a vast number of PostFX recommendations from the community.
PostFX is activated through the Tarkov settings screen and is available inside and outside of raid although inside of raid provides a visualise option for players to test the results in real time. As PostFX can have a small impact on your FPS I always recommend players test with the FPS counter on in offline mode. Note that Saturation and Colourfulness are no longer PostFX options since 1.0 launch that you may see on older community videos.
PostFX provides the following options with the impact of each slider detailed based on my personal Tarkov experience:
- Brightness: Improves the level of brightness from light sources – While it can be tempting to crank this to maximum as players think it may help them see in darker areas this has the most notable effect on sources of light rather than offering a general brightness boost. This means objects like the sun or enemy flashlights are even brighter than before and as a result is actually not the solution to brightness. Instead I recommend keeping this low or even negative and relying instead on your monitor settings for true brightness increases.
- Clarity: Adds additional clarity to objects – Provides a small boost to in game clarity that has a small impact on how clear objects appear but in practice I find this adds additional unwanted shadows to some objects so becareful about setting it too high.
- Luma Sharpen: Adds a combination of brightness and sharpness – With this higher players will find another source of brightness with the most notable impact on the foliage that provides a brightened look across the entire map from the ground up.
- Adaptive Sharpen: Provides a source of sharpen to objects – Less notable than the other sharpen options available and so I treat this as final tweak to sharpness if necessary and doesn’t need to be set high.
- Colour Grading & Intensity: Provides several preset colour gradings – These presets have a noticeable impact on colours within the game by adding entirely new tones or colour focuses.
- Colourblind mode & Intensity: Provides colourblind functionality with several presets – Designed to improve accessibility for colourblind players this is something that other players can also utilise to get a preferred colour palette at low intensity levels.
