Cube World

Good
  • Four core classes that each offer two specialisations to explore with distinct skills
  • Procedurally generated locations that includes lore, NPCs and dungeons
Bad
  • Each new land discovered makes your past equipment relatively useless that is not a gameplay loop everyone will appreciate
9

Cube World aims to stand out in the saturated voxel based sandbox game market by focusing in on the RPG features and a diverse roster of mechanics to be a well rounded adventure. Following a long development cycle (which started in 2011) the game was eventually released in 2019 on Steam allowing players to create their own procedurally generated fantasy world of voxels full of challenges and co-operative gameplay.

cube-world-gameplay-town

Describing itself as a a voxel-based action RPG with a focus on exploration your first step  to the world of Cube World is your choice of class with warrior, ranger, mage and rogue archetypes available that will impact on your combat experience. These base classes also eventually dissect into two specialisations that add further passive and active skills to your class although unlock your base class can be swapped at any time at the Guild Master in town.

Warriors are your typical durable fighter and capable of equipping not only the heaviest of armours but also an array of swords, maces, axes and shields. Warriors are adept at charging into battle and spinning around enemies for damage and lifesteal with their specialisations of berserker and guardian diving into either damage or defensive power. Rangers opt for medium armour and ranged weapons (bows, crossbows and boomerangs) instead which allows them to stay at a distant and quickly retreat should enemies get close before specialising into a sniper or scout role.

cube-world-gameplay-combat

Mages are focused on light armour with staves, wands and bracelet weapons giving them access to magical spells from their mana pool with all sorts of explosive attacks and the utility focused teleport. Mages split into specialisations of fire mage (focused on carnage) and the water mage (focused on healing). Lastly is the rogue who is a stealth based melee fighter that uses cotton armour and small weapons like daggers and fists to attack from the shadows. Specialising in either an assassin playstyle of stealth or ninjas with high evade you’ll rarely be hit when playing as this class.

With your class selected Cube World uses randomly generated game worlds which also mix in a wide variety of biomes and ensures there is always a new mixture of monsters over each hill. To support this exploration you’ll find opportunities to fly with your own hang glider or sail with a boat with each land resetting the challenge for your gear to reach new heights. These world locations aren’t empty though with the open world hiding quests, NPCs, bosses, dungeons, lore and magical artefacts to acquire significant power.

cube-world-gameplay-trading

Combat is pivotal across this exploration with fast real time combat based around dodging and timing of your attacks that allows skill to overcome some (but not all) equipment weaknesses. This skill also extends to aiming with your crosshair to hit attacks, creating a combo from the right sequence of attacks and timing your powerful crowd control abilities to give yourself added time.

With a repeating cycle of explore, fight, loot and character growth that repeats endlessly across the lands of Cube World you’ll never run out of RPG content for as long as you want to continue the game loop.

Summary:

  • Voxel based game with deep RPG features based around your class and equipment as you rise to the challenge of each new location.
  • Select one of the four game classes that can further specialise in specific skills.
  • Explore solo or co-operatively to find the next randomly generated land that hides new artefacts and potential for power.
  • Fast paced real time combat with an emphasis on dodging and timing of your attacks to reach your damage potential.
  • Large variety of biomes to create a realistic and randomly generated world with lore and characters scattered around the generated locations.

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Review Platform: PC

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Written by
Samuel Franklin
Samuel Franklin is the founder and lead editor of the Games Finder team and enjoys video games across all genres and platforms. He has worked in the gaming industry since 2008 amassing over 3 million views on YouTube and 10 million article views on HubPages.

Games Finder is a Steam Curator and featured in the aggregate review scores data of MobyGames and Neoseeker.
11 COMMENTS
  1. This game is the coolest game i ever seen in my inter life but how do i download it anyways?

    Reply
  2. cool i really want to play it

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  3. Looks Great! I dont think i have got it yet, but it seems like everything i want in a game.

    Reply
  4. some one please help me out i have this but when ever i start it it runs soooooooo slow i think at like 10 fps but i’ve tried adjusting the quality and every thing. also when it actually starts the game all i see is blue. so if some one could please just tell me how i can get it to run faster or any thing please just send me an email.

    Reply
  5. I don’t know why this is in a “Games like MineCraft” list since you cannot build structures. The devs say that particular feature will be added later on but as long as you cannot build, this game is not “like MineCraft”.

    Nearly 50% of MC’s worth comes from the limitless possibilities of making castles and whatever else you can imagine. What would MC be like if you couldn’t build anything and just ran around exploring and killing zombies for hours on end? Most likely like the current Cube World.

    This saddens me as the game looked very interesting to me, until I noticed that there isn’t a single image of someone making a house. That led me to question the “constructability” in the game and that’s when I discovered the game-breaker. I’ve read that there are plans of having “blue prints” added later on in the game to allow construction but even that is nowhere near the freedom of MC.

    I am sorry to say this but I’ve been thoroughly turned off by this game.

    :(

    Reply
  6. awesome!!!!!
    Ihascupquake also played this game!_!

    Reply
  7. so cool!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    Reply
  8. The registration is closed! Why!

    Reply
  9. as of 12/24/15 the shop is offline

    Reply
  10. i like it

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