• Adds an extra level of depth through attack and defence selections that helps to build that feeling of leading your troops as a battle commander
  • Decorations actually serve a purpose encouraging players to spend resources and time on this game element which is usually only for aesthetic purposes in similar games
  • Takes a few gameplay steps which are inconsistent with the broader genre which don't hit the mark and thus will lower appeal for purists of the genre
  • Due to the age of the game there is a wealth of dead accounts and guilds that can taint the experience and make it harder to unlock the true multiplayer experience

Empire (Empire: Four Kingdoms for iOS and Android) throws you right into the heart of battle as your build the ultimate fortress, grow a powerful army, capture enemy outposts and create a thriving economy. At the heart of Empire is an MMORTS experience, a genre that is saturated with similar medieval themed titles. However, Empire offers a few unique perspectives on the genre (some good and some bad) to try offer something different in the market which has ensured the game is consistently ranked high on the applicable app stores.


The game packs all the features that most gamers would expect from this familiar MMORTS genre with a wealth of upgrade paths to work towards for greater empire efficiency, diplomacy options, alliances, troop equipment, PvE gameplay, events and more. Empire also takes this a step further with higher quality standards than most which show through in the high production values that beat out most of its competition.

After loading up the game on your chosen device (or browser) players are introduced to the starter mechanics via the in game tutorial which condenses them neatly into a dozen or so minutes before giving you full control over your empire. While general guidance is provided after this point Empire is not afraid to give players control earlier than most similar games.


This tutorial includes the basics of managing your castle empire from constructing buildings to collecting taxes, managing your defences and attacking. While most of these mechanics are replicated from other MMORTS games attacking and defending takes an interesting turn in Empire and adds a welcome layer of strategy options.

When attacking players will be able to split their forces up into separate groups of units and use them to attack separate components of your enemies fortress to overcome their defences. With a good number of troop types  to recruit and additional tools to equip them with you have a vast array of control over the strategy of your offensive movements that might just tip the favour of the battle through player input. These attacks happened against the large number of computer controlled outposts and castles or against other players directly with both offering attractive resource based rewards for further progression.


Similarly on the defensive side this mechanic is reversed where you can assign defensive resources to particular castle sections to make them better fortified against attacks and intended to create interesting decisions of trying to guess opponent attack patterns and stacking defences in that area. In practice though because of the lost resources for failing to guess correctly a balanced strategy or a strategy of providing ample defences to 2 of the 3 castle sections is generally more advisable.

Another unique element of the game is managing your castle’s order which acts as a morale inspired metric. As your population grows it will decrease and reduce the effectiveness of troop creation leaving you more vulnerable to attack or limit your own raiding efficiency. However, by building decorative objects you can bring this back to balance and even receive a boost to unit production if managed excellently. It’s a unique idea that helps make decorations useful in the overall game as most players generally don’t bother with them due to them having a resource cost for no benefit in other games.


  • Command your own castle fortress and use decorations to boost your order (morale) for production benefits.
  • Expand your walls, upgrade defences and create a thriving castle community.
  • Attack other players or computer controlled locations for resources to expand your empire.
  • Unique attack and defence options that add an extra layer of strategy and choice.
  • Free across iOS, Android and browser.



Review Platform: iOS

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Written by
Samuel Franklin
Samuel Franklin is the founder and lead editor of the Games Finder team and enjoys video games across all genres and platforms. He has worked in the gaming industry since 2008 amassing over 3 million views on YouTube and 10 million article views on HubPages.

Games Finder is a Steam Curator and featured in the aggregate review scores data of MobyGames and Neoseeker.

1 Comment

  1. + The graphic and searching things in game are good.

    – is that you need a lot of money for this game .
    – I played this game for 3 years and quit bcs is neverending story and many people on my server (int2) left this game recently bcs there are too many double and dead accounts and if you want to send attacks more than onca a year you need to buy ”rubies” for better tools.

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