Set in a typical 3D fantasy world is Florensia a MMO game that includes both land and sea elements within in its content to create a unique niche for itself in the saturated market place. This breadth of exploration across land and see combines with a diverse range of class options to deliver an enjoyable fantasy MMORPG adventure.
The world of Florensia is broad with a 3D anime style to its graphics that bring to life the respective islands, ports, dungeons, monsters, NPCs and various game buildings. Your goal like any RPG adventure is to choose from one of the game classes as you set sail to improve your land and sea abilities while completing various quests. Along the way you’ll make a range of sea friends as you participate in the co-operative and competitive content that Florensia happens.
Your class options in Florensia start with 4 core options which include the Explorer, Mercenary, Noble and Saint that bring their own playstyle and design aesthetics to the MMO world. At level 40 players can further customise this base choice with one of two options per class for a total of 12 options with 8 end game options.
The Explorer class is the ranged damage option in Florensia with a focus on powerful guns that include both rifles (Sniper) or dual pistols with explosives (Excavator). Explorers are for players that want to seek out the world and discover every hidden treasure that the game offers with the ability to scout and fight at a great distance. Mercenaries are the polar opposite with a melee orientated class which supports allies and the level 40 job advancement pushes you to either offensive focused (Gladiator) or defensive focused (Guardian Swordsman). Nobles add ranged magic users into the Florensia fold which expand into elemental magic (Court Magician) or powerful 1v1 debuff orientated mages (Magic Knight). Finally Saints are the healing class of the world which split into healing focused (Priest) or offensive light magic (Shaman) at level 40 and always welcome in a team. All of these class options are well laid out to players from the start of the game which lets you plan accordingly and clearly understand what you can expect from your decision.
Regardless of the class you select your early game will be focused around simple collection quests or search and destroy a particular enemy type. Quests are the heart of experience in Florensia with non quest experience fairly lacking with can create a bit of a grind when the quests run dry. Unfortunately combat itself on land and sea is slightly slower and borderline tedious than other MMO experiences during this early game due to the heavy reliance on skills for power which players simply won’t have available until advancing.
Once you reach the mid game though this is where Florensia starts to shine with its large collection of skills that feel useful as players can invest points across the board without being restricted to a particular build for their class. Players can push this further with equipment selections that itself has an upgrade and seal system to create longer term goals. Ship customisation is also naturally a focus as you challenge bosses with your modified ships from a dozen key components.
- Explore the seas and engage in naval combat in a MMO universe.
- 4 different base classes that tick all the normal archetypes that can be developed into 8 different advanced versions.
- Find dungeons and treasures on the seas to upgrade your character and vessel.
- Utilise a range of class skills to advance your adventure alone or with friends.
- Find new equip to alter your look and statistics with an array of upgrade options.
Review Platform: PC