Metal Gear Solid V: Ground Zeroes

  • Great stealth mechanic fundamentals with a few added mechanics to cater for new and old players alike
  • Tough AI with more randomisation than ever before to encourage quick thinking over pattern memorisation
  • Very short core campaign that hurts the value proposition of the title significantly unless you are a die hard Metal Gear Solid fan or wiling to try every challenge/side mission

Metal Gear Solid V: Ground Zeroes continues the franchises mixture of stealth, action and adventure on a large selection of platforms. Marking lucky number 8 in the franchise you’ll find similar gameplay fundamentals to the past releases while exploring a story designed to be the prologue Metal Gear Solid V: The Phantom Pain.


In this stealth adventure players will take on the role of Snake as he infiltrates Camp Omega on a mission to rescue the Cipher agent known as Paz Ortega Andrade and picking up the former child soldier Chico along the way. Opting to change up the Metal Gear Solid formula slightly this iteration allows for players to choose the order of story events through a mission select screen.

This is due in part to the small number of main missions (7 in total) with Metal Gear Solid V: Ground Zeroes being more weighted towards side missions and other challenges. To combat this players are likely to find the Metal Gear Solid V: The Definitive Experience (released October 2016) an attractive bundle as it brings together both Ground Zeroes and Phantom Pain into a single package.


Despite the small number Ground Zeroes still offers plenty of difficultly for the Metal Gear Solid veteran but there are a number of new mechanics that ease this difficultly for newer players (most of them are on by default but can be turned off). These are mostly related to indicators that alert the player to whether or not they have been spotted or should be cautious and are a useful way to ease into the franchise. Ground Zeroes is also a bit more forgiving for playing aggressively with pace for those that aren’t typically fans of a slow and patient stealth shooter.

Core gameplay is primarily stealth based with players having to watch their noise and light pollution which will alert enemies to their presence. In turn silent takedowns are often the best course of action and do require players to hide bodies to ensure you can continue to move freely without setting off alarms. One area that has clearly received attention to make this a more difficult task though is enemy AI that now randomises their paths and looking around to build a more realistic stealth experience that may require quick thinking. Other tools at your disposable include the ability to mark enemies, shoot out spotlights and scout locations with binoculars.


With a solid stealth adventure that has some room for more aggressive play Metal Gear Solid V: Ground Zeroes is worth picking up for those that love a bit of stealth gameplay. However, due to the short nature of the main missions you’ll need to be willing to partake in the alternative methods of play available to get value on your dollar.


  • A continuation of the Metal Gear franchise with the 8th game of the franchise.
  • Focus on stealth but still some room for direct combat to provide multiple playstyles.
  • New visuals and cues to give you information from enemies.
  • Great AI design that feels natural with random paths and head turns.
  • Small core campaign which is built upon through challenges and side missions.



Review Platform: PC

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Written by
Samuel Franklin
Samuel Franklin is the founder and lead editor of the Games Finder team and enjoys video games across all genres and platforms. He has worked in the gaming industry since 2008 amassing over 3 million views on YouTube and 10 million article views on HubPages.

Games Finder is a Steam Curator and featured in the aggregate review scores data of MobyGames and Neoseeker.
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