Your objective in Sol 0 is to colonise the surface of Mars by delivering regular rockets of resources and then pairing those with the materials found on Mars to create a thriving colony of astronauts.
While the game is set in the future Sol 0 focuses on keeping the experience a realistic one, with technology available at the present day or only a decade or so away. A staple of this technology is the rockets which you will periodically launch throughout your space colonisation. While the rockets can reach Mars without too much trouble you’re weight is severely limited making it difficult to take more than a single person or machine in your first few launches.
The game starts with one such launch which will serve as your initial supplies of water and food will giving you a single astronaut on the red planet. Form here you’ll have explore the surface with your rover machine to find resources underground for extraction, build some solar panels to capture the suns energy and an oxygen generator so you can begin to create permanent structures.
Going from single astronaut to multiple colonists is the hardest step of the game and the one you’ll spend most of your time preparing for in Sol 0. This giant leap for mankind requires careful resource management between all your available resources as well as react appropriately to unpredictable dust storms and meteorite impacts.
With these randomised disasters to contend with and the 8 maps available with the game (more are available through Steam Workshop) you have a number of colonisation challenges to overcome in Sol 0.
While veteran management fans won’t find themselves overly tested the simple but quality Mars settlement experience of Sol 0 is perfectly matched with its price point.
- Colonise the red planet of Mars.
- Carefully balance your food, water and other resources.
- Conquer 8 different maps (more in Steam Workshop).
- Send spaceships to Mars for extra resources.
- Go from humble beginnings to self sufficient colony.
Review Platform: PC