Second Life is a free to play online life simulation game designed to appeal to fans of the virtual world genre that want to go a step deeper with enhanced customisation and a real world inspired economy. Developed by Linden Labs Second Life has been online since 2003 for Windows and Mac with regular core releases occurring on 6 monthly cycle.
With the added possibility of turning your game time into real world dollars Second Life has been able to maintain a thriving community of nearly a million users amongst many attempts to dethrone Second Life from the top of the genre. The game is intended for an older audience with a recommended age of 18 or older although younger gamers (above 13 years of age) can create a Second Life account and play with some account wide constraints.
With this Second Life account creation players are able to customise their own Second Life Resident. With the impressive creator tools available its extremely easy to recreate yourself within the virtual world or opt for a completely new look and persona.
These creator tools go beyond just avatar customisation though and are a key pillar to the Second Life experience with tools to bring your creativity into the virtual world. This includes the ability to craft beautiful 3D content and embed it into the game world, the ability to add scripts or simply create clothing items for people to purchase for their avatars through the virtual marketplace.
These virtual items are one of the unique features of Second Life compared to similar games as while the marketplace for these items uses the Linden Dollar (L$) this currency has a real world value tied to it allowing you to cash out your economic prosperity from Second Life into the real world and vice versa. If you’re not creatively or coding minded though there are a wealth of Second Life wiki resources and forums to assist along with the building tools being fairly intuitive.
If creating virtual content isn’t your intention though Second Life is still a social game at its core with thousands of players populating the clubs, cities, island resorts and other in game locations. Live music locations are particularly popular with live music from real people played across the Second Life universe with themed locations for chart topping music, electronic, country, hip-hop and blues. Other social settings include roleplaying (vampires, fantasy, pirates, medieval), gaming and events.
While the majority of this content is accessible for free to play Second Life players there are quality of life benefits to the premium membership (currently $11.99 billed monthly or $8.25/month if paid annually as at July 2019). This includes a generous sign up bonus, weekly stipend, priority entry to locations that are full, a private home, extra support and a number of enhanced limits on game features.
Ultimately whichever path you choose to take in Second Life you’ll find the amount of content and the size of the community to be unmatched in the 3D virtual world space. The success of Second Life for over a decade is no accident and down to the sheer size and breadth of activities that the virtual world has to offer.
- Free to play virtual world experience with paid premium memberships for additional benefits.
- Convert your in game currency into real world dollars and vice versa to create a virtual income stream through your talents.
- Endless activities and places to explore with real world inspired beaches, cities, clubs mixed with fantasy out of this world locations.
- Meet new people from around the world and engage in games, music and fashion.
- Create virtual objects and items with the range of building tools and scripting utilities to make your own experiences for sale and consumption by other players.
Review Platform: PC