Urban Terror offers a free first person shooter that was developed off the Quake III Arena software and grew from mod like beginnings to eventually become is own independent game. It was first released in 2000 but was not a standalone game until early 2007.
Urban Terror has changed much since its early days of development and these days resembles something akin to early Counter Strike releases. Realism is the focus in Urban Terror gameplay but it also aims to remain fun, fast paced and easily accessible. Realism elements of the game focus on limiting the amount of gear players are able to carry to keep it within realistic expectations of what a soldier would carry on them.
The game also makes use of a realistic damage model that alters damage based on where players are shot. Damage is registered differently for torso, head and limbs with leg damage noticeably changing a players movement.
Urban Terror isn’t completely based on realism though and retains the Quake III Arena approach to movement. This allows players to easily jump around the map with great pace while also power sliding and even wall jumping. Some of the community in Urban Terror is even focused on designing maps specifically to utilise these mechanics in an obstacle course type fashion (maps known as jump mode).
There are no shortage of other game modes waiting for you in Urban Terror with everything else you would want from a modern day FPS game. Options include team deathmatch, capture the flag, free for all, last man standing, follow the leader and defuse.
If you want a fast paced, free to play game that is easy to get into and provides a mixture between Quake III Arena and Counter Strike then you’ll like the Urban Terror approach to gameplay.
- A free to play game that started as a Quake III Arena modification.
- Fast paced with plenty of fluent movement to enjoy.
- Good number of game modes including an obstacle course style jump mode.
- Friendly and active community.
- Plays like the original Counter Strike.
Review Platform: PC